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MechWarrior
MechWarrior support files
W7_3D_MWDA.pdf (1.4 MiB, 6,341 hits)
W7 "Stream Bend" with 3D elements of Grass and a log. Instructions will be added to http://www.terrainmonster.com/W5_3D_MWDA.pdf (411.7 KiB, 3,884 hits)
W5 water template with some standard 3D elements of grass and a log. Instructions will be added to http://www.terrainmonster.com/W3_3D_MWDA.pdf (1.5 MiB, 3,871 hits)
W3 "Stream" with 3D elements Grass and log. Instructions will be added to http://www.terrainmonster.com/W2_3D_MWDA.pdf (1.7 MiB, 3,826 hits)
W2 swamp template with 3D elements, Grass and log. Full write up will be available at http://www.terrainmonster.com/W1_3D_MWDA.pdf (2.6 MiB, 3,984 hits)
W1 Water terrain with 3D elements.Steel Bridge (2.4 MiB, 6,039 hits)
As per Request NC Trackers Classic Battletech Steel Bridged scaled up for Mechwarrior Age of Destruction. I have retextured the bridge. I will design a ramp for the bridge soon.Sentry_Tower_MWAoD.pdf (1.0 MiB, 4,750 hits)
MW3 Sentry Tower. Originally built by NC Tracker for CBT Rescaled and textured by Highland Piper for MWAoDSentry_Tower_Concrete.pdf (1.1 MiB, 4,241 hits)
MW3 Sentry Tower originally built by NC Tracker for CBT Resized and Textured by Highland Piper Concrete Texture like the other buildings for a more uniformed look.sentry_alarm_towers_MWAoD.pdf (536.9 KiB, 3,502 hits)
Sentry Alarm Tower by NC Tracker. Rescaled and textured by Highland Piper.MW_AOD_ROADS.pdf (685.7 KiB, 3,745 hits)
Add these roads to your games to give them more life! Roads are clear terrain. 1 Curve, 2 straight, 2 intersections Roads are 3 inches wideMWAoD_H2_Hill_3D.pdf (1.1 MiB, 3,699 hits)
Mech Warrior H2 3D Hill. Can be used with any game.MWAoD_H1_Hill_3D.pdf (1.6 MiB, 3,520 hits)
3D H1 Hill for your Mechwarrior of Mage Knight games. This can be used for any game system. Comes with a crater that will fit 1 figure with maximum base size of 1.5"MW4_2_Stall_Mech_Bay.pdf (3.8 MiB, 4,761 hits)
This 2 stall Mech Bay can house up to the Colossal Class Mechs (Ares) and is based off of the MW4 Mech Bays. The format is not standard WizKids terrain but is roughly 2 W3 templates. Instruction will be added soon to http://www.terrainmonster.com/HPG1of2.pdf (5.4 MiB, 3,830 hits)
Pages 1-18 of the HPG Will be adding insturctions to http://www.terrainmonster.com/ This is the MWAoD or 10mm scale HPGHPG2of2.pdf (5.0 MiB, 3,487 hits)
Pages 18 of 36 of the HPG This is the MWAoD 10mm Scale Instructions to be posted at http://www.terrainmonster.com/Grass_Matt_A1.pdf (6.1 MiB, 3,968 hits)
This is 8 pages A4. You can print it at 8.5"x11" (standard U.S.A. and Canada) by choosing "Page Scaling->Fit to Printer Margins" and you should be able to print it out just fine. This is set up as NO BORDER but prints fine if your printer cant handle that. There are no grids so the distortion is minimal. The map contains 4 deployment areas. Use the ones you want and ignore the others. Due to file size it has been reduced to 72 DPI. If you want a higher resolution let me know I have the original 200 DPI at 42 MB. Ask on the forumCBT_HPG.pdf (4.1 MiB, 3,763 hits)
You asked for it, you got it! This is the Classic Battletech (6mm) scaled HPG. This is 57% smaller than the MWAoD HPG.B7_Hilll_3D.pdf (3.5 MiB, 3,328 hits)
This 3D B7 hill is not for beginners. This is a difficult model due to the curves and should be built patiently and slowly. Please allow the glue to dry before placing the next tabs. A how-to will be written up at http://www.terrainmonster.com/ eventuallyB6_Grass_Terrain.pdf (1.4 MiB, 3,208 hits)
These B6 shaped grass textured templates are perfect for mounting buildings and other terrain on. They match the style of the Grass mats. These are perfect for the Sentry Towers and Sentry Alarm TowersB5_VTOL_Pad.pdf (2.3 MiB, 4,078 hits)
B5 building with multiple levels. VTOL landing pads. Great additon to your base!B5_Turret_MWAoD.pdf (1.8 MiB, 3,971 hits)
B5 Turret compound. Building only. Turrets will be offered in different pdf.B3_Vehicle_Bay.pdf (3.4 MiB, 4,330 hits)
Four vehicle garage in B3 size (10"x3") perfect for any game! Its in the same style as teh Mech Bay so your buildings won't clash WinkB2_Brick.pdf (1.6 MiB, 3,925 hits)
Simple Box Folds on a B2 template. First of many Urban buildings for MWAoD or your favorite 10mm game.3x3MapRow1.pdf (5.4 MiB, 3,679 hits)
Due to file size I have split this map up into 4 pdf's. Each pdf is one row of the map. This map uses the same textures as my A1 Grass Mat. This is a 3'x3' map. I suggest you mount it on matboard or foamboard. If mounting on matboard you could make it foldable like a standard board game making it colapse to 1'6" square.3x3MapRow2.pdf (5.4 MiB, 3,163 hits)
Due to file size I have split this map up into 4 pdf's. Each pdf is one row of the map. This map uses the same textures as my A1 Grass Mat. This is a 3'x3' map. I suggest you mount it on matboard or foamboard. If mounting on matboard you could make it foldable like a standard board game making it colapse to 1'6" square.3x3MapRow3.pdf (5.3 MiB, 3,195 hits)
Due to file size I have split this map up into 4 pdf's. Each pdf is one row of the map. This map uses the same textures as my A1 Grass Mat. This is a 3'x3' map. I suggest you mount it on matboard or foamboard. If mounting on matboard you could make it foldable like a standard board game making it colapse to 1'6" square.3x3MapRow4.pdf (3.4 MiB, 3,180 hits)
Due to file size I have split this map up into 4 pdf's. Each pdf is one row of the map. This map uses the same textures as my A1 Grass Mat. This is a 3'x3' map. I suggest you mount it on matboard or foamboard. If mounting on matboard you could make it foldable like a standard board game making it colapse to 1'6" square.MFB Template Instructions (208.3 KiB, 33,525 hits)
Instructions on how to build the MFB Source: Base Contact (now offline)MFB-TEMPLATE (153.4 KiB, 4,074 hits)
See the Instructions on how to build this MFB Source: Base Contact (now offline)MRB Cutout (142.6 KiB, 3,660 hits)
Extra files for the MFB Source: Base Contact (now offline)