Supporting Miniature Wargamers Above and Below Ground
RSS icon Home icon
  • Files

    Please note that all files are, to the best of our knowledge, public domain. If you know otherwise, please advise the webmaster.

    There are 188 files, weighing 357.7 MiB with 728,789 hits in total.

    Displaying 121 to 140 of 188 files.

      MageSpawnGenerators1.pdf
    » 195.4 KiB - 3,807 hits - May 25, 2009
    Mage Spawn Generators A Mage Knight Dungeons Variant Rule By Philip Reed A typical Dungeons game involves pushing the wandering monster tokens around on the board until they are converted to Mage Spawn. This variant gets a lot more Mage Spawn on the board and has a lot of the feel of the Gauntlet arcade game. Using this variant works best if a neutral player controls all of the Mage Spawn but games without a referee can use this rule just as easily as they do wandering monster tokens.

      MKDungCritters11.pdf
    » 988.2 KiB - 4,211 hits - May 25, 2009
    Original design by Duane R. Haut II and updated rules and high resolution by Scott Everts. When you really want to soften up your Heroes send in the critters.

      mkd_at.zip
    » 38.4 KiB - 3,436 hits - May 25, 2009
    Artifact Token Generator v1.00 (C)2002 Duane R. Haut II - www.dungeonforge.com This program creates custom artifact tokens for the Mage Knight Dungeons game by Wizkids. This program is freeware. Use at your own risk. System Requirements Windows 98+ Visual Basic 6 Runtime Constructing New Tokens 1. Print token on cardstock and let the ink dry. 2. Cut out, leaving the two halves of the token together. 3. Score the line between the halves of the token. 4. Using a glue stick, glue the non-printed side and fold the two halves together. 5. For best results, place under a heavy ook and let the glue dry. 6. Cut out the token and it's ready to use.

      MKD_DngCritters_Rules20.pdf
    » 1.9 MiB - 4,144 hits - May 25, 2009
    Mage Knight Dungeons - Dungeon Critters 2.0 PDF This new version of Dungeon Critters adds the Deadly Pudding, a multidial mage spawn that acts like one creature. Also included is all new dial art with cleaned up critter art, & revised rules.

      MKD_Villagers.pdf
    » 455.8 KiB - 4,423 hits - May 25, 2009
    Unknown author. Originally on 2 pdf's. Compiled by Highland Piper edit: Some of these are mine -- Rob

      mkd_wmt.zip
    » 43.1 KiB - 3,545 hits - May 25, 2009
    Wandering Monster Token Generator v1.00 (C)2002 Duane R. Haut II - www.dungeonforge.com This program creates custom wandering monster tokens for the Mage Knight Dungeons game by Wizkids. This program is freeware. Use at your own risk. System Requirements Windows 98+ Visual Basic 6 Runtime Constructing New Tokens 1. Print token on cardstock and let the ink dry. 2. Cut out, leaving the two halves of the token together. 3. Score the line between the halves of the token. 4. Using a glue stick, glue the non-printed side and fold the two halves together. 5. For best results, place under a heavy ook and let the glue dry. 6. Cut out the token and it's ready to use.

      MK_MinotaurMaze_Map.pdf
    » 5.4 MiB - 4,902 hits - May 25, 2009
    Minotaur Maze Map

      MK_MinotaurMaze_Rules.pdf
    » 20.1 KiB - 4,829 hits - May 25, 2009
    Minotaur Maze Rules

      MK_Scenario_1.zip
    » 2.1 MiB - 3,599 hits - May 25, 2009
    The Necropolis Sect has kidnapped some local craftsmen. These are not ordinary craftsmen, Necropolis Sect could use the prisoners to make weapons of mass destruction! Can you rescue them before time runs out? This zip file contains two pdf's, the first o­ne is the rules of the Scenario, the second contains special tokens and map tiles for you to use if you wish.

      msgen.pdf
    » 268.3 KiB - 5,325 hits - May 25, 2009
    Magespawn Generators ©2002 Duane R. Haut II – www.dungeonforge.com

      Series_1_1-10.pdf
    » 6.7 MiB - 7,219 hits - May 25, 2009
    Series 1 MKD Tiles are a cobble stone floor with dynamic lighting effects. Tiles 1-10 included at 100 dpi Created by Highland Piper using CC3 and Photoshop

      Series_1_11-20.pdf
    » 7.2 MiB - 5,260 hits - May 25, 2009
    Series 1 MKD tiles 11-20 Created by Highland Piper

      Series_1_21-30.pdf
    » 7.1 MiB - 4,648 hits - May 25, 2009
    Series 1 MKD tiles 21-30 Created by Highland Piper

      Series_1_31-40.pdf
    » 5.9 MiB - 4,535 hits - May 25, 2009
    Series 1 MKD tiles 31-40 Created by Highland Piper

      Series_1_41-50.pdf
    » 6.8 MiB - 4,609 hits - May 25, 2009
    Series 1 MKD tiles 41-50 Created by Highland Piper

      QuestRules.pdf
    » 1.2 MiB - 4,258 hits - May 25, 2009
    MageQuest (Mageknight Quest) rule book

      Quest_Special_Ability_Card.pdf
    » 83.2 KiB - 3,104 hits - May 25, 2009
    Mage Quest Special Abilities Card

      MKD Artifacts Cardbox
    » 108.0 KiB - 3,396 hits - May 25, 2009

      Token_Box_1.pdf
    » 385.7 KiB - 3,548 hits - May 25, 2009

      Token_Box_2.pdf
    » 182.3 KiB - 2,683 hits - May 25, 2009